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by Jeff Linse last modified Nov 06, 2009 01:08 AM

Mailing Lists

Project Committee

RapDev Committee - Go Here for all your RapDev info, including project descriptions for voting

 

Active Projects

Touch Wall

The touch wall, similar to a touch table, is a computer with a touch interface.  One uses his or her own fingers as mouse curses to interact with the computer.  The touchable interface is a segment of the SSE's glass wall located near the book shelf. 

SE Sign-In

The SE Sign-In application is a tool used by the SE Department.  Before a student or perspective student meets with his or her advisor, the student signs in using the application.  The application then notifies the person being met that the student is waiting for him or her.  In addition to the notification, basic records are kept in order to better understand when and why students seek guidance.  This information helps the department better inform its students with whatever they might not be understanding.

(Code will be uploaded...)

RapDev Clean-up

The existing RapDev projects have been left in their weekend development states.  For new users who were not present during the weekend, they are difficult to setup, configure, and run.  This project aims to create installation instructions and documentation on how to build, run, and use each RapDev application.

Gaming Cabinet Clean-up

The gaming cabinet is for co-operative, recreational, old-school gaming within the SSE lab.  It holds a few student developed games as well as some other games.  Some games are difficult to launch.  This project aims to clean up the cabinet's desktop and create quick launch shortcuts to all the main games.

Interactive Whiteboards for SE Team Rooms

Using the same principles of the touch wall, this project aims to convert the empty wall in each SE Team room into an interactive whiteboard.  Students could write on this wall and save their notes on a computer instead of taking poor quality cell phone images of their notes on the other whiteboards.  This is more of a proposal to the SE Department from the SSE instead of a SSE project.

Completed Projects

CD Bridge

A bridge between tables created out of CDs lying around the SSE Lab.

(Pictures will be uploaded...)

Stalled Projects

RIT Auto-Scheduler

This tool aims to automate the process of RIT's early morning course registration.  Due to changes in RIT's registration process and web pages, development has been temporary suspended.

(Code will be uploaded...)

Game Selector

This was a student developed tool for the quick installation, configuration, and launching of games on the Gaming Cabinet.

(Code will be uploaded...)

Digital Display Management System

Digital displays are quickly becoming a new way to advertise to the general public.  Managing the content that should be shown has brought some interesting problems to light.  Such problems include:  When should certain content be shown?  In what order should it be shown in?  For how long should content be displayed?  How does the display get updated with new content without disrupting the presentation?  How could a viewer pause the presentation to better view the current slide?  How may a viewer choose to browse backwards or forwards through the presentation to see a specific slide?  This project, now combined with the Presentation Controller project, aims to answer these questions through a combination of software and touch interactions.

SSE Information Services (SSEIS)

SSEIS was an ongoing project to better organise and manage information within the Society. The project includes adding additional functionality to the website and the creation of other server-side software and databases.  Development has stalled due to unknown reasons.

Marquee (LED Display)

Initially for a past Innovation Festival, the display may be used to augment the SSE presentation, display short status messages of the SSE, or show other information to people waling by the SSE Lab or to the people in the lab itself.

Proposed Projects

CD Lamp

Create a CD lamp out of the 14 inches of extra CDs lying around the SSE Lab.

RFID System

Create a RFID identification system to announce the entrance and exiting of members from the SSE lab. 

Electronic PC-O-Meter

Convert the lab's PC-O-Meter into an electronic display and allow updating though some type of networked communication.  Other suggestions include enhancing it to allow for automatic self updates based on the activity levels of the lab.

RepRap (3D Printer)

RepRap is a self-replicating (not yet) rapid-prototyper.  The SSE could use one to print logos, tools, cups, and other items.  These could be sold for fundraising or used around the lab.

BC Lego Mindstorm Robotic Car

The brain controlled Lego Mindstorm robotic car (or could use a bluetooth controlled micro-helicopter) would be similar to a remote controlled car, except that the user controls it with a brain-computer interface (BCI).  To control the robot, the BCI would trigger events on a small software tool written by the SSE members.  This tool would then redirect the commands to the robot though its bluetooth connection.  As far as we know, no one has yet to use a BCI in such a manner.  Most BCI use is in virtual worlds, video games, and advanced research.

Gaming Cabinet Bar Code Game Launcher

This project aims to use the bar code scanner to quickly launch games on the gaming cabinet.  In theory, there would be a physical list of games and a bar code after each game.  One would scan the bar code and its related game would automatically be loaded on the cabinet.

Discontinued Projects

Android

A short-lived attempt to start a team charged with creating an Android application for submission to Google's Android Developer's Challenge.

Others and Unsorted

Rapid Development Weekends

We hold a number of "rapid development" weekends each year in which students of all year levels get together to develop a complete software project in one weekend. Projects in the past have included strategy games, file sharing apps, and others.  The weekend guarantees its participants a lot of fun, a lot of caffeine, and a great learning experience.

Gaming Cabinet

We create games to be played on our very own gaming cabinet, found in the SSE lab.

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