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Thursday Night Tech Talk #4: Cross-Platform OpenGL

by Jeff Linse last modified Feb 09, 2009 10:13 AM

Check out a demonstration of using SDL and OpenGL to produce a cross-platform 3D application. Learn how to setup a compiler, create windows, handle input, and deal with endian issues and timers.

What Tech Talk
When Oct 30, 2008
from 06:00 pm to 07:00 pm
Where SSE Lab
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